My mom didn't let me play video games growing up, so now I do. Gaming gives me a chance to just let go, blow somebody up and fight somebody from another dimension. It's all escapism.
I love watching 'Orange Is the New Black,' and I play video games, like 'Call of Duty.'
I think video games are a great kind of entertainment. They have replaced a lot of games people normally play with their friends and neighbours, like Monopoly.
Our community system is completely broken down, and you need to build that back up again and make people feel that they can make a change in life and not just sit around playing video games or on their iPhones - that they can get out there and make a difference.
Still, most of those effects occur in the context of harmless play and it is patently obvious that children are not normally turned into aggressive little monsters by TV or video games, since most children do not become aggressive little monsters.
It seems astounding to me now that the video games are perhaps as important as the movie themselves. And people will spend 2 or 3 years obsessing about the video game in exactly the same way that they'd be obsessing about the movie if they were working on that.
Most of the time with video games, you're recording by yourself.
When I was growing up, I was an '80s baby, so I remember the Sega Genesis and the first Nintendo. I grew up in a time when we first started playing video games on a computer screen. Now there are headsets and your body's the controller.
Video games as a storytelling medium are, from a mathematical standpoint, a branching narrative. You start at one place, you can go in multiple different directions, and there's a multitude of different endings.
I think, pretty much like everyone around my age, I grew up playing those classic video games. I wouldn't say I was addicted to them, but I definitely liked them.
I'm such a video game fan that being able to do voices in video games is just fantastic.
I was a very happy child, so to speak. But, since we didn't have video games or television, and very little radio, in terms of a form of entertainment, I used to read a lot and I would draw a lot, and those two things used to occupy my time.
Once we start seeing video games that have more memorable characters, you'll see better movie adaptations.
A big reason why I started writing is I felt that fiction had stopped evolving. All other entertainments were getting better, constantly, as technology allowed. Movies. Video games. Music.
Modern video games like 'Mass Effect' and 'Uncharted' cost tens of millions of dollars and require the labor of hundreds of people, who can each work 80- or even 100-hour weeks.
Video games are so popular these days, getting the opportunity to star in one is something special. More people should do it.
For the most part, I think video games do a good job of capturing the essence of boxing. However, I'd like to continue to see them push the realism, emphasizing the skill involved.
Before I was on 'Idol,' I just sat at home and played video games all day long. Now I get to travel and work towards my dream. It's the best feeling ever.
Video games are ubiquitous now.
Video games seem to be mostly a boy thing - viewed by young boys and created by big boys. I believe that if more videos games were created by women, the violence in these games - especially against women - would be rapidly toned down.
Playing video games is something I enjoy in my spare time. I'm a gamer, always have been.
We need to go beyond saying, 'I know what these games do because I see my son playing them,' and try to understand the complexities - that different video games have different effects.
In video games and animation, you find that the toughest things to make different are the things that aren't words: grunts, groans, gasps.
Now, on nights that I can't sleep, I play video games alone until the morning.
Doing narration is a totally different art form. I do some video games, and some that I've done are iconic.
I think video games and that stuff should be as violent as possible, but age-appropriate. It should be realistic. When it's not realistic you run into kids running around shooting people and not realizing the consequences.
When I'm making video games today, I want people to be entertained. I am always thinking, How are people going to enjoy playing the games we are making today? And as long as I can enjoy something other people can enjoy it, too.
I think a punt can be a big play in a game. If it's anything like a real game, then you realize that a Pat McAfee punt that downs someone inside the 2-yard line can really swing a game. I'm all for punting in video games.
Probably the thing I use most in media is video games, but I have to limit myself. If I wake up super early in the morning, and I'm not tired, I'll play video games until everybody gets up.
Video games are bad for you? That's what they said about rock-n-roll.
I love the beautiful distractions of the world - television and movies, video games, the Internet in general. But I try really hard to avoid them, because they don't help me become a better writer. They subtract hours from my day. And a writer's main currency is time. Time to daydream, time to walk and think, time to sit and do the work.
The modern video games kind of - they're too three dimensional.
Scientists have shown that pigs are capable of playing simple video games, learning from each other, and even learning names.
I am terrible at video games and I am really competitive. And if I am not the best at something, I go absolutely crazy!
The obvious objective of video games is to entertain people by surprising them with new experiences.
Personally, I really enjoy sci-fi. I watch it, I read comic books, and I play video games.