Zitat des Tages von Chris Milk:
It's easy to lose the humanity when you start showcasing tech.
I think there's a little bit of a danger of a hype machine that puts forth a whole bunch of experiences that aren't great, and then a whole bunch of audience comes and don't have great experiences.
As a species, the look of another of our species into our eyes has a great power. It can mean a lot of different things: aggression, love.
All these experiments I've done over the years with technology have been asking whether I can tell stories that affect humans in a deeper way than I could without the technology.
My real motivation came from my quest for music videos to have the equally soul-touching emotional resonance that straight music does. Honestly, I'm not sure they ever can.
Virtual reality started for me in sort of an unusual place. It was the 1970s. I got into the field very young: I was seven years old. And the tool that I used to access virtual reality was the Evel Knievel stunt cycle.
Video games as a storytelling medium are, from a mathematical standpoint, a branching narrative. You start at one place, you can go in multiple different directions, and there's a multitude of different endings.
I love technology. I love trying to tell stories in new ways using technology.
Journalism is about bringing people to an event or something that they couldn't attend.
I was born into a world in which the most compelling stories are through film. But that wasn't always the case. Everything changes; everything evolves.
In virtual reality, it's more about capturing and creating worlds that people are inhabiting. You really are a creator in the way the audience lives within the world that you are building.
For a long time, I believed that a great piece of music on its own could do more to stir the soul than any other single art form.
Virtual reality is already affecting people on an emotional level much more than any other media, and it has the potential to scale: all you need is an attachment for your cellphone, and you can have this experience.
As entertainment and storytelling move in the direction of more immersive environments, binaural sound will begin to play a larger and larger role in those experiences.
We build camera rigs tailored specifically to the story we're trying to tell or the shot we're trying to capture.
In virtual reality, we're placing the viewer inside a moment or a story... made possible by sound and visual technology that's actually tricking the brain into believing it's somewhere else.
My primary goal is always to tell a story that will resonate with people on a deeply emotional level.