Zitat des Tages über Hardware:
When we get the final hardware, the performance is just going to skyrocket.
It is clearly a bad idea to try to just move games from other platforms directly over, but I'm sure we will see a lot of it, especially as the handsets surpass the hardware capabilities of previous generation consoles.
We are not intimidated by the size of the armies, or the type of hardware the US has brought.
If we're going to build hardware, the thing we want to do is build reading goggles, so you can do hands-free reading.
Hardware works best when it matters the least.
It's more about conception and touch and spirit and soul than whether my hardware was in place.
Brushes are crucial for applying glazes, sauces, and oils. The pastry brushes that you find in homestores can be pricey so pay a visit to your local hardware store and pick up a few paint brushes which are less expensive and work equally as well.
In a biological system, the software builds its own hardware, but design is critical, and if you start with digital information, it has to be really accurate.
The fellow that owns his own home is always just coming out of a hardware store.
In the past, there was hardware, software, and platforms on top of which there were applications. Now they're getting conflated. That is all going to get disrupted by the move to the cloud.
For true augmented reality, the display would have to dynamically focus, which would require additional hardware on the glasses to read your eye.
In the 1950s in Columbia, South Carolina, it was considered OK for kids to play with weird things. We could go to the hardware store and buy 100 feet of dynamite fuse.
Thompson and Ritchie were among the first to realize that hardware and compiler technology had become good enough that an entire operating system could be written in C, and by 1978 the whole environment had been successfully ported to several machines of different types.
I think there is an immense charm and humanity about the Bollywood structure, probably in the way there was about Hollywood film in the '30s and '40s. Somehow they were less distracted about hardware, and more about production values and people, you know?
There's no other company that could make a MacBook Air and the reason is that not only do we control the hardware, but we control the operating system. And it is the intimate interaction between the operating system and the hardware that allows us to do that. There is no intimate interaction between Windows and a Dell notebook.
Influence is best measured not only by military hardware and GDP, but also by other people's perceptions that we, the United States, are using our power legitimately. That belief - that we are acting in the interests of the global commons and in accordance with the rule of law - is what the military would call a 'force multiplier.'
Behind every small business, there's a story worth knowing. All the corner shops in our towns and cities, the restaurants, cleaners, gyms, hair salons, hardware stores - these didn't come out of nowhere.
A lot of sci-fi shows are very cold, too concerned with hardware.
Windows is probably the most important product in the entire PC industry. Everything we do in terms of supporting touch, new hardware, accessibility has incredible impact.
I don't worry about great visuals that they showed that weren't actually running on real hardware. It doesn't matter. Gamers don't make their purchase decisions based on movies that were shown in May for products that come out in March.
The voice I use is a very old hardware speech synthesizer made in 1986. I keep it because I have not heard a voice I like better and because I have identified with it.
By being able to write a genome and plug it into an organism, the software, if you will, changes the hardware.
I think that the most beautiful thing lately hasn't been in hardware or software per se but collaboration - the idea behind Napster, which uses the distributed power of the Internet as its engine.
The iPod wasn't the first MP3 player. Nor were the iPhone and iPad the first in their categories. The real reason for the success of these devices - the true unsung hero at Apple - is the iTunes software and iTunes Store. Because Apple provided them, it wasn't just selling hardware.
So when we go into a large hardware bid, there is usually a services component that is part of that. So as we enter these deals, we tend to talk about the capabilities and what else needs to be done, and from there the bid might expand beyond hardware to the services.
I have a very difficult time describing my music. Because I run into people in the hardware store and they go, 'Oh, you're a musician. So what kind of music do you play?' And I go, 'Uh, I've been doin' this for many years - I don't know what to call it.'
To jump-start our economy, we must leave cash in your hands - because if you've got money in your pocket, you'll spend it at the hardware store or the corner market, and that will drive job growth in our private sector.
When I was quite young, she was working in a hardware store, so I grew up knowing about hardware.
With bundled machines you can throw away the hardware and keep the software, and it's still a good buy.
Security can be enhanced with hardware. You can have a software-only solution, but it can be made more robust in conjunction with hardware.
Apple's advantage is that it designs and builds software together, so if the software isn't excellent, it does the superlative hardware a disservice.
All the reasons that have made software so successful are beginning to happen with hardware. So much can be done so quickly, prototyped so rapidly, and the costs are so low.
Governments that invest billions in new hardware still find it hard to accept that they might benefit just as much from systematic innovation in such things as child development or cutting crime.
It's hardware that makes a machine fast. It's software that makes a fast machine slow.
People who are really serious about software should make their own hardware.
I don't use any real vintage hardware any longer. That's always been the object as far as gaining control of the studio environment, going back to when I built my first studio, Secret Sound, in New York City. The whole point was to not have to pay studio bills anymore and not be looking at the clock.