My favorite characters are the ones that are the most successful movies.
People are surprised when Hollywood characters act the way a real person would.
I used to do little sketches into my cassette tape recorder when I was a little boy. I would just turn it on and just start doing voices and characters. I just loved it.
If a movie has more characters than an audience can keep track of, the audience will get confused and lose interest in the story.
I always explain through images and characters what fashion means, and describing scent is almost the same. It can be very powerful. It can really change the perspective a person has of you.
I treat all my characters as if they were real, and I am scrupulous about the details of their lives.
Surprisingly, it was not an American but a British company that opened an amusement park in 2007 called Dickens World, located in the English county of Kent, complete with an Ebenezer Scrooge Haunted House, a Great Expectations Boat Ride and the as-advertised 'costumed Dickensian characters.'
There's no rule that we have to like the characters movies are about.
When a director narrates a character, I find it normal to ask questions about the character's background, mood swings, eccentricities, behaviour... I do this to make my performance relatable. Directors who don't know their characters well find it difficult to answer these questions and, hence, find me annoying.
When a character has so many secrets and so much inner life, it's a joy to play those characters because you can use your craft.
I don't like two-dimensional characters who are obviously villains from the moment they walk on stage.
While 'Visitation Street' has the markings of a traditional whodunnit mystery - starting with a missing girl, intrigue and many suspicious characters - Pochoda shows her hand early on by fingering a culprit. The book turns, then, into a 'whydunnit.'
My father was a drill sergeant, and I've always had that mentality drilled into me of 'you've got to do better, you've got to do better.' I just try to listen to the characters. That's what works for me.
I'm not interested in cutting the feet off my characters or stretching them to make them fit my certain political view.
I think going into 'New Moon,' I knew the characters better. I knew the world better and I knew the actors who would be playing these roles. I had a sense of their rhythms and tones. 'Twilight' I was writing in a vacuum. We hadn't cast it yet.
A lot of times, female characters - particularly the villains - come off as very one-dimensional. They get the short shrift in that they're only given the snappy comeback, or they're relegated to a very stereotypical role. I want to know what's driving them - that's what's really interesting.
I like playing characters who are fractured, broken. I find that more relatable, for some reason. I don't feel that I'm like that myself by nature, but there's just something that you can really grab hold of if people have a darkness in them, I think.
I love the characters you can build upon when you wear different things. You know, sometimes, I'll want to be girly and wear tulle on a Tuesday, and sometimes I wanna be like Kim Kardashian and wear black leather head-to-toe.
I aspire to play interesting characters.
When I play characters, I like playing people who just comment on stuff, stand around and talk.
The one thing that I really love about 'Smallville,' people are excited, and they love the characters. I can see their point of view.
Modeling is a lot of fun, but I prefer acting. It's so much fun to get to play different characters and transform into someone else for a while.
When I was about 8, I used to go into one of the rooms in the mansion, and I would open a magazine like the 'Ladies Home Journal,' and I would see these characters on the pages and then become them, talking back and forth.
Any characters that make me think, 'I don't know if I can do this,' are the ones I most want to do. I don't want to do the same thing over and over.
The truth is, everything ultimately comes down to the relationship between the reader and the writer and the characters. Does or does not a character address moral being in a universal and important way? If it does, then it's literature.
In film, because you know where the ending is, characters can change, but in television, you substitute revelation for change, and that can be hard to pull off.
I've found I can plunge the characters into whatever absurd, awful situation, and readers will follow as long as the writer makes them seem like 'real people.'
I hate it when you are watching a movie where the characters are on the news, and for some reason they shoot it with a 35mm camera or a 4K camera, and they just put it on the TV as if that's the way it would look - it always takes me out of it by putting a filter on certain things. If it's too high quality, you're never gonna buy it.
I'm actually beginning to believe that there is something in common among all of my characters. I'm not sure what it is exactly. But I guess that something is me.
Romance novels have the power to bring love into the lives of readers. Through the characters, we get to fall in love every time we pick up a romance novel. What could be better than that?
All the writing elements are the same. You need to tell a good story... You've got good characters... People think there's some dramatic difference between writing 'Little Bear' and the 'Hunger Games,' and as a writer, for me, there isn't.
I don't like to play characters that are too perfect.
Tina Fey writes crazy, off-color, racist, hilarious stuff for '30 Rock,' but it's always funny because you're in this almost two-dimensional world where there's Jenna Maroney and these over-the-top characters. That's the framework.
It doesn't matter if these characters are supposed to be together forever: if their chemistry gets stale, you want somebody to die, you want to put somebody in a coma, you want to write them off the show - anything to save you.
Action-adventure, that genre, only works for me if you can care about the characters. If the hero's not taking some kind of a journey, then there are no stakes - and no stakes, then you don't care if he lives or dies, wins or loses.
I guess it's flattering that everyone believed I was those characters, but it also is dehumanizing.