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Grissom is a character who doesn't really want people poking around in his life. He likes to poke around in his work.
People say that to me and I think what unites all my characters is that they are hurt; it's most accurate to say I play characters that are hurt but are responding to their environment.
I like playing flawed characters, people who aren't perfect.
For 'Hercules,' I went for the demigod look: big and mean. When you're playing a character like the son of Zeus, you only get one shot.
I like plays where people talk a lot. Conversation is sustained. Argument is sustained.
It seems to me that most people are interested in reading about characters who are richer than they are.
I go to correctional facilities and talk to kids there. They have little kids in there who are, like, 12 years old, stealing cars and stuff like that.
I prefer people to say to me, 'You're one of my favorite actors,' rather than 'You're one of my favorite character actors.' It sounds like a slam. At least it sounds that way to me.
I play my Xbox and PlayStation at home. Then, when I'm on the road, I'll bring my Vita with me to play games like 'Snake Eater.'