Mobile communications and pervasive computing technologies, together with social contracts that were never possible before, are already beginning to change the way people meet, mate, work, war, buy, sell, govern and create.
I am sure innovation will blossom around the world, given that the Internet and mobile platforms enable innovators anywhere in the world to reach a global market with ease.
Booking windows are shrinking, and customers are going mobile: trends which position HotelTonight perfectly for the future.
New media and mobile entertainment are revolutionizing the way people learn about the world.
What amplifies the transformational power ahead is the confluence of two major technological currents today: the universal access to mobile computing and the pervasive use of social networks.
I don't see a lot of narratives written where a woman who looks like me gets to be beautiful and sexualized and upwardly mobile, middle-class, funny, quirky. They're very seldom written.
Millennials, and the generations that follow, are shaping technology. This generation has grown up with computing in the palm of their hands. They are more socially and globally connected through mobile Internet devices than any prior generation. And they don't question; they just learn.
Location is the sole difference between mobile and traditional Web.
Everyone's opened a drawer and been startled by the unexpected discovery of an old mobile phone that now resembles an outsized pantomime prop. To think you used to be impressed by this clunky breezeblock. You were like a caveman gawping at a yo-yo.
In 2011, mobile data traffic in the United States was eight times the size of the entire global Internet in 2000. That's traffic.
The Loopt mobile app is all about giving you the latest local deals and insider tips.
The mobile revolution has dramatically changed our world view, empowered women, and increased our empathy. Corrupt governments have been toppled and wars avoided because our species has become so digitally connected.
I think that it will be the mobile technologies, both from the enterprise and the consumer side, where super unicorns will come from. I still believe that social networking in combination with mobile will create opportunities for super unicorns.
Mobile forced us to rethink the user experience and do something people would be able to carry out on in a couple of seconds on the mobile phone. By stripping out all the work the user used to do and putting that on the company, we were able to create a much better user experience.
Playing games is the dessert. Our real market is people doing everyday things. Rather than pulling your mobile phone in and out of your pocket, we want to create an all-day flow; whether you're going to the doctor or a meeting or hanging out, you will all of a sudden be amplified by the collective knowledge that is on the web.
I want broadband to grow, more mobile devices available, particularly in underprivileged communities. I want STEM education to go ahead and fund the next generation of engineers.
To align with our new strategy to enhance the Windows device ecosystem, we are integrating Microsoft Mobile Device Sales (MMDS) underneath the Consumer Channels Group (CCG).
Among many other things, a smartphone functions as a handheld digital sensor for the physical world. In other words, we don't necessarily need our real world things to be directly connected, when the Web interface in our mobile devices provides the network access and intelligence.
Windows Mobile enables our industry partners to customize devices according to their customers' needs while including productivity features such as access to e-mail, contacts, calendar, and other critical business information for mobile workers on the go.
Through social, location, and mobile technologies (SoLoMo) we now have the ability to leverage our virtual communities into the physical world, to bring our online experiences offline.
Our ever-present mobile devices provide the immediate and convenient information necessary to make sharing things truly irresistible.
People interact with their phones very differently than they do with their PCs, and I think that when you design from the ground up with mobile in mind, you create a very different product than going the other way.
I still believe that we can offer you a much deeper, more engaging, more compelling play experience on a PC than we can on a mobile device, but one can enhance the other, and one can expand the other. I don't think they necessarily will compete with each other, just like how we find a place for movies in our lives, and TV and radio.
For Web-based services, owning the .com is very important when considering search and discovery. But consider your channel. For companies playing in the mobile app space, the dot com may be less important - it's about status and searchability in the app store.
Have I got a black book? Yes, it's called a mobile phone. I do get offers. There is no shortage of people if you want to go on dates - working in TV, living in L.A., it is there if you want it.
The United States has an unfair advantage, as most of the popular cloud services, search engines, computer and mobile operating systems or web browsers are made by U.S. companies. When the rest of the world uses the net, they are effectively using U.S.-based services, making them a legal target for U.S. intelligence.
I take my mobile phone and iPad wherever I go. I like to switch off when I'm on holiday, but I always check emails in case someone at home is trying to get hold of me.
On engagement, we're already seeing that mobile users are more likely to be daily active users than desktop users. They're more likely to use Facebook six or seven days of the week.
There's established gaming IP that's coming from console to mobile, which is interesting. Everything is converging a little bit toward mobile devices in the living room. On the casual side, the graphics and animation and game design and all of those variables are improving.
There's a natural set of constraints with mobile phones that force you to be a better photographer by acknowledging and observing the world around you.
Mobile is a seaport town, and we ate a lot of seafood. We'd go fishing, we'd catch our fish and we'd eat our fish. It was a ritual on Saturday morning for all my family - my grandfather, my brothers, my uncles, my father - to go fishing, and then the ladies of the family would clean the fish and fry them up.
The future of television is not on television but online. A majority of us are turning to our computers and mobile devices for news and entertainment, Millennials especially.
One of the really fascinating areas is marketplaces that take advantage of mobile devices. Ridesharing is the obvious example, but that's just the start of it, of selling goods and services with lightweight mobile apps.
When I look into the Ericsson's mobility report that has predictions till 2018, the majority of people having mobile broadband by 2018 will be on 3G.
The only thing I think that is wrong with modern gaming now is the free-to-play stuff on mobile phones. I think it's very cynical and cold and weird.
The proliferation of mobile broadband networks combined with local area hot spots is bringing the dream of seamless and ubiquitous connectivity closer to reality.