I like the way Wiseman builds a story in an unconventional way.
Once I had all the facts in, I found I didn't have the immoral courage to pull the caper. So I wrote it as a story. As a teenager, I didn't have any skills for writing as such, so it came out in 1500 words.
The truth is that sometimes art may not exactly reflect one's personal politics, but the story, the drama, the thing you're trying to say, might want to go in a certain direction, and while it may seem like it has resonance with things that are happening topically, you kind of want the world you're creating to have its own internal logic.
The difference between mad people and sane people... is that sane people have variety when they talk-story. Mad people have only one story that they talk over and over.
I know that my tendency is to be linear, and I'm trying to find ways to subvert that. And so in 'Bellocq's Ophelia' my device for subverting it was to tell the story and then to tell it again; it always circles back to this one moment, and it's not linear, but it's round in that way, and much of 'Native Guard' is like that.
It's not an epitaph. I felt I could look back at my life and get a good story out of it. It's a picture of somebody trying to figure things out. I'm not trying to create some impression about myself. That doesn't interest me.
He brought imagination to the story of the Creation.
'Ice Age 4' came totally out of nowhere for me. I was told Fox Animation was interested in hiring me as a story supervisor or something or other that sounded way too professional for me.
Parks said, he's guilty and that's the end of the story.
My idea of an amusement park story is getting adventurers to go tour environmental disaster areas. After all, if the entire Great Barrier Reef gets killed, which seems like an extremely lively possibility, what are you going to do with all that rotting limestone?
If you are not on TV, you don't really exist. I want to bring my comedy to the world and tell my story to a bigger audience.
It's rare that you cut out something that is really good. You screen all of it, and when the audience doesn't respond, you cut out whatever is holding the story down.
Fundamentally, one of the things I tend to migrate toward when I'm working is a story about people whose stories aren't told in theater.
The main thing that I learned from editing is that most people, when they're making a film, they start too early into the story. They will try to set up the characters, they will try to establish things before the plot actually starts.
The reason I love comics more than anything else is that the longest story will be just a few pages. With a novel, it takes so many pages to get to one thing happening.
I'm doing a record that has a story that runs through all of the songs, and then there is also a film that goes along with it.
A story is not finished, until it took the worst turn.
There are always two or three or four sides to every story.
I had a novel in the back of my mind when I won an Ian St James story competition in 1993. At the award ceremony an agent asked me if I was writing a novel. I showed her four or five chapters of what would become 'Behind the Scenes at the Museum' and to my surprise she auctioned them off.
Sadly, this is the same old Republican story of Robin Hood in reverse - tax cuts for the rich while programs for average and low income Americans suffer.
If you do a story about a British journalist rescuing a child from Sarajevo, then Sarajevo just becomes an exotic location, and the story's about this British journalist.
We felt we had to know something of his back story. I don't think people in the cinema would just accept that he's there. I think we had to learn how he (got there).
Readers will stay with an author, no matter what the variations in style and genre, as long as they get that sense of story, of character, of empathetic involvement.
Like all bands, the first two albums are always the ones most written about, and the most covered. When a band gets to their third of fourth album, the story of the band has already been told.
I'd love to be a voice in 'Toy Story 4.'
The great thing about a parallel-dimensions story is that you can literally never run out of plot.
With 'Hollow Circus,' I used a family story that haunted me as a kid, one of those anecdotes about a family member that would rarely be spoken of in front of the children.
Story was that human civilization started to develop with first social network. Emerged where population concentration was high. Helped propel to where we are now. Facebook is next step of creating a huge human brain to embrace hundreds of million, possibly billions of people.
If a secret history of books could be written, and the author's private thoughts and meanings noted down alongside of his story, how many insipid volumes would become interesting, and dull tales excite the reader!
I could share an hour of warm camaraderie with Dad, then once I'd walked out the door, get the uncanny feeling I'd disappeared into the wings of his mind's stage, like a character no longer necessary to the ongoing story line.
Evolution isn't just a take-it-or-leave-it story about where we came from. It's an epic at the centre of life itself. It tells us we are part of nature in every respect.
Every now and then I'll do little things, a short story or something, that doesn't have any fantastical elements, but mostly I like the power of playing God and I like to imagine things.
I think my sensibilities about storytelling and character just automatically come into play when I'm trying to work on any kind of narrative. For me, it doesn't really matter what the source of the narrative is. I will be looking for ways to make it into an intriguing story with empathetic characters.
The novels take longer to write than the picture book texts, and they do take a different sort of concentration. However, a very short, simple story that works well is just as exciting to me as any longer and more complex book.
Show me the story. I just want to tell a story that pulls me forward.
A great story poorly told doesn't do anybody any good at all, and nobody wants to hear it, and nobody wants to read it. The craft of it is really more important than the subject matter.