I was going to design sports cars, but my father came to my college to visit me. At the time he was making a picture in Sweden and he took me there with him. I got to see Ingmar Bergman's company and I thought, 'Gee, filmmaking is a lot more fun than sports cars,' so I decided to follow him and go into acting.
I never like to think that I design for a particular person. I design for the woman I wanted to be, the woman I used to be, and - to some degree - the woman I'm still a little piece of.
I'm really not for famous people who design a line for a company, when you know it's not really them creating it but a team of designers, especially when there are so many talented people who've taken the time to go and study fashion.
It was Einstein's dream to discover the grand design of the universe, a single theory that explains everything. However, physicists in Einstein's day hadn't made enough progress in understanding the forces of nature for that to be a realistic goal.
I think gardens are fantastic, and I'd love to draw and design and stuff like that. I love just planting flowers during the summer. There's something very humble about it, and natural and beautiful.
I don't have the time to design my own costumes, but I do give suggestions and style tips.
You find a story - or more importantly, you find some characters - that you want to be around as a filmmaker. The style and how we're going to shoot it and how we're going to design it and how it's all going to feel and look depends on that story. They tell me how I should shoot it.
Film gives us the luxury of deciding where the viewpoint of the audience is, and by knowing that, we can very effectively design around what is actually seen on camera.
For two years nobody talked about anything other than the name arrangement. There was no fund-raising and no progress being made on construction and design.
I love design in general, the creativity. Whether it is golf courses, my apparel line, ads we do or our business with AriZona, design is fun.
With the clothes I design, I think about my friends, how I'd want them to dress, what I'd want them to wear.
Design certainly has a cosmetic, aesthetic aim. It always aims at making things beautiful. But relevance is just as important. I often say, 'If it isn't ethical, it can't be beautiful. But if it isn't beautiful, it probably shouldn't be at all.'
All I've ever wanted to do is design and make; it's what I love doing.
The big deal about the Internet design was you could have an arbitrary large number of networks so that they would all work together.
One thing about costume design - and I think design in general - but especially costume design, is people have a misconception that it's very glamorous work.
I'm a perfectionist. And that's served me very well in my career. It allows me to handle these large, complex problems without letting things fall through the cracks... That is the mentality you have to have to attack these complex problems of chip design, for example, when you're overwhelmed with complexity.
I am interested in the idea of 'taste.' And by 'taste,' I mean opinion, inspiration and the craft of creating a personality through fabric and design.
There is no one-size-fits-all solution to the challenges facing our cities or to the housing crisis, but the two issues need to be considered together. From an urban design and planning point of view, the well-connected open city is a powerful paradigm and an engine for integration and inclusivity.
We have design capability, which everyone thought we sold to Microsoft, but we didn't sell it. We will maintain the Nokia feel in all our products. We can't have different products, each feeling different, in the market.
People crave predictability, and when you design and use systems, you give people predictability. More importantly, when you build systems, they can help you orchestrate, and orchestration helps you create the habits that continuously improve the systems!
I learned that the first technology appeared in the form of stone tools, 2.6 million years ago. First entertainment comes evidence from flutes that are 35,000 years old. And evidence for first design comes 75,000 years old - beads. And you can do the same with your genes and track them back in time.
The design process usually starts as a fantasy, with ideas that I dream of and visualize. These ideas become a reality by bringing various ingredients together, from the lifestyle of my bride, her age and sex appeal, to the textures of the finest fabrics and embroideries that we produce in my family factories in India.
I like the gritty parts of fashion, the design, the studio, the pictures.
Good design should be honest.
There are professions more harmful than industrial design, but only a few.
I think fan fiction is the way most writers start, and the same goes for music and design.
I love French auto design of the early '50s, '60s, early '70s of Citorens, Renaults, and Peugeots. They're so unique.
Modern design becomes the eye catcher because it's out of context, it is something newborn and fresh, something people have never seen before. I mean, that in itself is the way we should sort of stimulate the senses of society, this urban condition.
Every time I meet with the CEO of a big laptop company, they tell me they 'studied' my design.
I think in America there's this free flow between fashion, art, architecture, music and design. In Europe, it's more segregated between those different disciplines, I think.
I always wanted to be an actor, but I always loved design, and growing up in New Orleans there was such great style, great architecture. I would decorate my little apartment in New York over and over again, because it only had a couple of rooms. And I did it for friends and family on the side just for fun.
From the outset, MoMA followed the Bauhaus's strict prohibition against design that even hinted at the decorative, a prejudice that skewed the pioneering museum's view of Modernism for decades.
When you're 8 years old, and you've become subconsciously familiar with the layout and design of Black Sparrow books, and you know the difference between Miles Davis and John Coltrane, something is bound to stick.
I just like music that sounds like music. Not like machines and computers and things that you design to make things sound slick and perfect.
The sky is a free asset in design, and nothing unnecessary should be planted that takes away the sky.
I grew up in a small town in Washington State, so I wasn't really aware of costume design as a career growing up, but I loved clothes. I remember I saved all my money, and the first thing that I bought was a white blazer, which was to the horror to my parents. But I have always had a strange connection with clothing.