I'm so curious about knowing the unknown; it can be scary, but I see it as a game.
I see myself playing as long as I am partially enjoying the game and partially successful and they are paying me. But honestly, two more years is about all I can take.
If anything, game development is even more of a team effort than making a movie, so for individuals to get credit for making a game is absolutely insane.
About the time you think you are getting to know the moves in this game, someone comes along and does everything but undress you on the basketball floor. Standing there under the basket with your hands cupped - and finding that you don't have the ball in them - is a great little old leveler.
The game of football requires attention constantly. If you miss one play, you can miss a lot of action - unlike some other sports.
I have the impression that cycling is no longer a game but rather an employment... a job.
There's so many kids who only know me from the video game. And they want to know if I'm home - and if I have a video game I can give them on Halloween. And sometimes they're surprised to learn there actually is a 'Madden.'
A game one of my sisters will play with me in my first year of being alive is called Good Baby, Bad Baby. This consists of being told I am a good baby until I smile and laugh, then being told I am a bad baby until I burst into tears. This training will stand me in good stead all through my life.
What cracks me up is people who think I don't take baseball seriously. It's the most important thing in my life. They don't know how hard it is for me to get a bad game out of my mind. I still can't, but I'm getting better.
Most rules that you think are written in stone are just societal. You can change the game and really reach for the stars and make the world a better place.
When I was playing the game we never had the benefit of TV or video to analyse our techniques or look at faults, we depended on other cricketers to watch us and then tell us what they thought we were doing wrong.
I'm very impatient. I am. That's the bane of my game. I don't think about what I'm going to do - I just go hit it, I don't stop to wait and think. Costs me two shots a round.
I would say I'm a storyteller first, but game making is very wrapped up in how I think of story. If I were to have a story idea, and I decided to write a novel with it instead, I'd have to very consciously de-couple it from gamedom - for example, deliberately add in things that could not be represented in a game scene.
I played baseball, and that's pretty much it. Basketball came late, this was, basketball was the sport that I tried to master, I kind of mastered baseball, so basketball was one of those things where I wanted to master this game, so that's why I probably play it the way I do.
Game management is accomplished by staying constantly alert and then reading and reacting to potential problem situations before they materialize. It all boils down to paying attention to details.
Tennis: the most perfect combination of athleticism, artistry, power, style, and wit. A beautiful game, but one so remorselessly travestied by the passage of time.
Once Iraq becomes a nuclear power, the very decision to go to war against it would become a totally different ball game.
When you retire you want to get as far away as possible from the game for a couple of years.
There's a lot of art and comics and movies being paid homage to by game designers.
Coming to Manchester, maybe I didn't show all my potential, but in every game, I'm trying to do my best because it's very important for me, the fans, and the club. Maybe in some games it doesn't work, but I still keep working and trying to improve.
My job is to suggest and ratify and use any expertise that I might have gained over the 23 years in professional hockey to make our game a better game.
The way I've approached my career, I've always tried to be pretty good at everything. I think if you ask players about my game, they would say I'm pretty good at everything, but I don't think they'd say I'm the best at certain things. Maybe that's my strength, not having a serious weakness or many weaknesses. I just try and be solid.
I live for the Red Sox. I thoroughly enjoy them. For whatever reason, baseball has been a lot more fun for me in recent years. I loosely follow the Patriots and I root for them. I loosely follow the Celtics and then it gets to playoff time and I don't miss a game. Same with the Bruins. I'm not the diehard fan anymore.
Number four, we're going to play like winners, play the game the way it's meant to be played. Don't get full of yourself if something good happens. Don't get too depressed when something bad happens.
If football taught me anything about business, it is that you win the game one play at a time.
You have to work hard to get to the top of your game. I think every writer has doubts! I still do all the time.
Cloud Gaming means that the game doesn't need to be downloaded and run on your computer; it literally means the game runs out on the Internet, in the cloud, with the experience being streamed to the players.
When you go out on the field, you don't go out to make friends... I play to win the game and not just to compete.
Amalur's user interface is designed much like a massively multiplayer online role-playing game, liberally sprinkling yellow exclamation points and markers all over your mini-map in order to show you where to quest next.
The video game market is huge, and the ability to tell stories, and tell different kinds of stories in the gaming space is quickly evolving and changing for the better.
In the game of cricket, a hero is a person who respects the game and does not corrupt the game. The one who doesn't or corrupts the game, they are the villain. They should be punished, and they have been punished in the past.
I want to score in every game and win things. That's the most important thing.
The real fans of football come from the working class. Now they cannot afford to come and watch the game.
I want to see a player on the football field. I want to see what kind of teammate they are, what kind of leadership qualities they have. I want to see how aggressive they are, how much fun they have playing the game.
It's nice to have a game that sells a million copies.
A lot of these reality-TV shows people go on, they come off, and nothing happens. You never hear from them again. Fifteen seconds of fame is not the name of the game. No matter how big you break, or how many people you break in front of, you still have to slowly build a fan base to have anything loyal and lasting from people.