None of my characters seem to have had sex yet - I haven't written about that. And I wouldn't want to deal with what's happening in Oregon - the school shootings.
When you have an idea for a story, you want those characters to reach as many people as you can. I think you normally think of prose as a way of doing that. It fits our time, the culture.
I'm so sick of hearing how there's no strong roles for women. I don't care about strong roles. I just want to see women who are characters! A nun, a serial killer, a housewife, as long as there's some depth there.
The fact is that at different stages of your life, and under the influence of different inspirations, you write different things. The point is not necessarily to find your voice, which grinds out the same sort of thing again and again, but to find a vehicle for people who are far more important than the author: the characters.
In a weird way, I live vicariously through the characters I play as an actor.
It's also possible to have two third person singular points of view, as represented by two characters through whose eyes the story is told in alternating chapters, say.
I have to say I enjoy physical comedy and I've always loved to kind of take risks. I don't like worrying too much about how I look or how I come across, so that can sometimes... You know, I like to play those kinds of deluded but fun characters.
Teenagers, especially girl ones, seem like the perfect canary-in-the-coal-mine characters to me. They capture American culture and its perversion, its hypocrisy - how absorbed we are with youth and beauty and sexualized imagery, for instance, while preaching abstinence and modesty.
Sometimes I know what my characters are moving away from or toward; more often I just wait and see. For instance, though I knew Sinkler in 'The Trusty' was going for water, I did not know that he would meet a fetching young farm wife until I got him into her front yard.
My indie work is mostly reality-based, focused on real life and characters.
In writing a series of stories about the same characters, plan the whole series in advance in some detail, to avoid contradictions and inconsistencies.
To me idealized characters are so boring to play, especially having grown up in the classical theater. That's a great experience, but as a woman, especially, you've played a lot of idealized characters. So when you've got someone who has weaknesses as well as strengths, that's interesting.
I don't usually direct actors in the classic sense of that word. Instead, I try to remind the characters before the shoot what's going on in a very simple way. I then watch them, their inventions as actors, approving or not approving what they're doing.
Flaws make us all human, and you're rooting for characters because of those flaws. It's ageless if you're interested in relationships and the way people can or can't relate to each other.
Supporting characters add depth to a story, and great actors leave their imprint with the audience.
In a novel, on the other hand, you not only have to describe the rooms, but the clothes, the characters and what they are thinking. It's a much more in-depth process.
I am fine playing 'Law & Order' and even the 'Jurassic' movies to be straight up, as far as the characters being portrayed there, but I never want to stay in straight-up land too long. I always wanted to do something where the character's world gets to be explored.
I wasn't a 'Star Trek' fan, yet I knew who all the characters were. that goes to show what an impact the show had not just in entertainment but in life. I knew who Chekhov was and I knew who Kirk and Spock were, although I probably had never seen the show.
I think good radio often uses the techniques of fiction: characters, scenes, a big urgent emotional question. And as in the best fiction, tone counts for a lot.
'The Cauliflower' is full of these bizarre anecdotes, some of them petty, others moving or whimsical, as its many characters try to make sense of the universe in which they live - a universe strange, febrile, and utterly unique.
I get very involved in my characters. Sometimes I have a very hard time separating my characters from my life.
In judging other people's work, particularly short stories, I have noticed how novice writers tell the readers everything about their characters in the first paragraphs, disclose their motives, reveal their recent activities and their future intentions.
I try to ground most of my characters in reality somehow. That's kind of what I bring to the table.
When 'Mulholland Dr.' was voted the Best Film of the Decade, that was very meaningful for me. That film opened up incredible doors for me, and I believe that that was the reason I was given opportunities to play all kinds of characters.
No matter who the characters are, you can strip them down and find small universal truths.
You can be interested in a Jane Smiley novel whether or not anyone says a word. She enters into her characters' thoughts with great understanding and depth.
To me, there are things you're good at and things you're not so good at. For some reason, I'm good at darker characters. It has to do with how you look.
Sure, I'll have characters drop in and out of books but the main cast of characters always changes. Maybe I'm wrong but I think if had the same joe detective guy or gal, I wouldn't write them as well; I wouldn't do as good a job.
I really feel like the stars have aligned many ways, many times for me. I have been blessed to play some awesome roles and nuanced and meaningful characters.
If you look at Marvel Comics, there are very few Marvel characters I would like to write.
Growing up, I didn't have many comics, but I grew to love these characters through their film and television universes. I've been geeking out about these superheroes ever since I could tie a towel around my neck like a cape and jump off my grandmother's porch.
My characters populate a big, vibrant world. Sometimes they rub shoulders. Sometimes they don't.
When you think of a great twist or a red herring or a way of misdirecting the reader, it is good, but you know that they are just tricks at the end of the day, and the way to keep interest is to write characters that people care about.
The way of creating believable characters is not by conforming to a set of PC rules.
You can take charge, kick ass, do whatever you have to do and it's okay. You can blow people up. These are things that are okay for cartoon characters to do.
It's important to find characters that share sympathy with a young audience, not just in the story but their role in the world.