No matter how great we get with digital formats of instrumentation, nothing really quite duplicates the real thing.
I will say that Vertigo is an area of great interest to me. It is even less well tapped than other parts of DC, and could potentially offer amazing stories for our future television video game, digital and consumer products businesses.
Digital intimacy ruins the appetite for the real thing. So, when kids are gaming or even when spouses are gaming, they lose their appetite for genuine intimacy. Kids lose their appetite for getting their intimacy needs, their hunger for significance and attachment, with the family, and it erodes the relationship between them and their parents.
I won't do advertising if they bring a layout and say, 'This is what we want to do,' because anybody can do that; it's not interesting. They've got digital and the computer; it's not taking pictures, it's not magic - it's a picture done by committee.
We've outsourced our memories to digital devices, and the result is that we no longer trust our memories. We see every small forgotten thing as evidence that they're failing us.
There is incredible potential for digital technology in and beyond the classroom, but it is vital to rethink how learning is organised if we are to reap the rewards.
When digital culture first came along, it was supposed to create more time, by allowing us to shift time around. Somehow instead we've strapped devices to ourselves that ping us all the time.
Digital imaging has untied our hands with regards to technical limitations. We no longer have to be arbiters of technology; we get to participate in the interpretation of technology into creative content.
Over the years, people have asked me, 'Do you think there should be a separate category for acting in the digital realm? Or hybrid sort of awards for digital characters?' and so on. And I've always really maintained that I don't believe so.
Digital technology is the same revolution as adding sound to pictures and the same revolution as adding color to pictures. Nothing more and nothing less.
I have the great privilege and honor of serving as the Founder and President of the Chamber of Digital Commerce, the world's largest trade association representing the blockchain industry.
The profusion of fonts is one more product of the digital revolution. Beginning in the mid-'80s and accelerating in the 1990s, type design weathered the sort of radical, technology-driven transformation that other creative industries, including music, publishing, and movies, now face.
A catwalk show is just how it's done; it's just what you do - it's central to the presentation of a collection. It will be a very brave designer who gives up the catwalk entirely in favour of a digital show.
The digital revolution has also meant a revolution in access to information. This puts more power and knowledge into the hands of nonexperts.
I am all for cracking down on inappropriate digital behaviour. Too often the connected world is an excuse for some coward hiding behind a keyboard to bully someone else.
I think that integrating information to everyday objects will not only help us to get rid of the digital divide, the gap between these two worlds, but will also help us, in some way, to stay human, to be more connected to our physical world.
I think that George Lucas' 'Star Wars' films are fantastic. What he's done, which I admire, is he has taken all the money and profit from those films and poured it into developing digital sound and surround sound, which we are using today.
I always have traveled with a camera throughout my life, but I always had my old 35mm film camera. When I was training to go into space, the only equipment there was a digital camera. I went through a fast-track class on Earth. It actually was fun, though I'm basically a dinosaur with computers.
We're kind of looking at a future where people acknowledge the hybridization of digital and analog, and appreciate and understand that they both affect each other.
I am well aware of the facts presented by numerous security experts on the many ways in which the United States' digital networks have come under siege by cybercriminals and under daily assault by hackers in league with various foreign governments.
I have a dark room, and I still process film, but digital photography can be a totally lying kind of experience; you can move anything you want... the whole thing can't be trusted, really.
I think fiat currencies will become digital.
In '83, not only was there no such thing as performance motion capture technology, there was no such thing as digital animation. This was the analog era.
You don't need a digital David Petraeus or a President Bush avatar to distract you from the truth. You don't need to wait decades to have disinformation beamed into your head. You just need a constant stream of misleading information, half truths, and fictions to be promoted, pushed, and peddled until they are accepted as fact.
I've seen plenty of films where the projector broke. The problems that we have in the digital age are exactly the same as we had. Instead of, 'There's a hair in the gate,' it's, 'The computer ate the footage.' There will always be things like that going on. Nothing is perfect.
Well, you know, News Corp is the only real media global - that has a global presence that's involved in TV production, in movies, in publishing, in newspapers, digital media, et cetera. So for a company like that to function, clearly it does not depend only on Rupert Murdoch or James Murdoch.
The engineering, analytics, design, testing, and delivery behind our products offer some of the hardest engineering and business challenges in the world. As we've brought our franchises into eSports and moved to digital delivery, it's become even more complex and exciting - which, in turn, has allowed us attract even more top talent.
One of the hard truths about the new digital world is that we have to be prepared to acknowledge when an experiment is not going to work, and to take action.
You're talking about a younger generation, Generation Y, whose interpersonal communication skills are different from Generation X. The younger generation is more comfortable saying something through a digital mechanism than even face to face.
The evolving social and digital media platforms and highly innovative and relevant payment capabilities are causing seismic changes in consumer behavior and creating equally disruptive opportunities for business.
We are on our way to blockchains as the fabric of society - the system for what we own (assets), who we are (identity), how we make decisions (governance), and more in an increasingly digital world. It's going to be a wild ride.
We're trying to fix this with the plan we've been floating. Now, the law says the transition ends in 2006 or - and the 'or' is the only part that matters - 85 percent of Americans go buy a digital TV.
I try to take a weekly digital Sabbath, batch my emails so I deal with them a few times a day rather than constantly, and increasingly give myself permission to ignore unsolicited communiques. I try, too, to give others more slack. The respond-now culture is a two-way street. I'm trying to be more mindful of that.
Today, the smartphone in your pocket has a high-quality digital camera. Everyone - not just artists - is a photographer, and the explosion of photos taken annually proves it.
People talk about the age and positioning of a brand, but hell, it's not about that. The global language is digital, and we need to speak the language.
One of the things that I've been doing recently in my scientific research is to ask this question: Is the universe actually capable of performing things like digital computations?