Deal Mensch / Human Sachbücher / Nonfiction Sie / You Zeichen / Characters
You try not to judge the characters you're playing.
You have to like the characters you play.
The story and the characters of 'Girl Online' are mine.
Character is a journey, not a destination.
It's fun to play a character that you can identify with.
You live vicariously through your characters.
One of the ways that you reveal character is by getting a character into a situation and seeing what they do.
If you don't have enemies, you don't have character.
You're only reduced to a cliche if you don't humanize a character.