Zitat des Tages über Atari:
I restore vintage Atari XY arcade video game machines.
I founded Atari in my garage in Santa Clara while at Stanford. When I was in school, I took a lot of business classes. I was really fascinated by economics. You end up having to be a marketeer, finance maven and a little bit of a technologist in order to get a business going.
And so the idea was, well maybe you can take an Atari video game machine, where people plug in a game cartridge, and plug in a modem, and tie that into a telephone, and essentially turn that game in the machine into an interactive terminal.
I never have been a coder, outside of when I was twelve or something, like on the Atari 1200 XP or whatever I had.
I've never really collected anything other than old Atari cartridges. I only had, like, 12 Atari games as a kid, so at some point in my 20s I decided I was going to own all of them.
Atari is a very sad story.
Growing up in Florida, it rained a lot, so we spent a lot of time indoors. I used to love Frogger. I got a lot of use out of that and Ms. Pac-man on my little Atari.
Going from having an Atari to a laptop changed everything. It allows me to work anywhere I want and send my work home - I can work anywhere in the world.
The guys from Atari that are making the next Alone in the Dark game came and we had a great meeting. I'd love to do that. I'm a fan of videogames. I like them. And to get to be part of one of them would be a fun and exciting thing.
When I was little, we used to have Atari.
We had some really powerful technology - Atari always was a technology-driven company, and we were very keen on keeping the technological edge on everything. There's a whole bunch of things that we innovated. We made the first computer that did stamps or sprites, we did screen-mapping for the very first time, and a lot of stuff like that.
Atari collapsed in '84, and I went freelance, and that was when I started spreading out and doing my own thing. I really cut loose and did a game called 'Trust and Betrayal', which was the first game solely about interpersonal relationships.
I was a little hesitant at taking the job at Atari. I had never programmed for a living and I worried it might get boring (building circuits seemed more fun). But I would probably still be in the video game business.
Some of the best projects to ever come out of Atari or Chuck E. Cheese's were from high school dropouts, college dropouts. One guy had been in jail.
I am absolutely of the videogames generation, starting on the Atari and Commodore 64 and the Amiga.
I am not a gamer. Not since the days of Atari.
The 1980s was a time of the great recession of interactive entertainment. When Atari fell in 1982, until Nintendo launched its console, video games were an outcast for five years.
While my friends were busy listening to the Talking Heads, Police, and B-52s, I was busy teaching myself to program on the Atari.
Selling Atari when I did - I think that's my biggest regret. And I probably should have gotten back heavily into the games business in the late Eighties. But I was operating under this theory at the time that the way to have an interesting life was to reinvent yourself every five or six years.