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Many people are taking 2D games and making them into 3D games by recreating the characters in polygons. But the gameplay's still the same, and that's not what they should be doing.
I always said put me in front of 40 or 50,000 people and play hockey, I'm comfortable there. Put me in front of 50 people to talk or get in front of, and that's where I'm probably the least comfortable.
I don't think people are ever going to a place where they're like, 'I'm over stories about character and love.'
People will make leaps of faith and get excited by your product if you just get it in front of them.
A lot of people are afraid to tell the truth, to say no. That's where toughness comes into play. Toughness is not being a bully. It's having backbone.
Most people say that it is the intellect which makes a great scientist. They are wrong: it is character.
When you do a movie, you go to the location and get into your costume. It's part of your metamorphosis into your character, and it just made sense to do it.
When I play characters, I like playing people who just comment on stuff, stand around and talk.
I shall miss all the people in it and the great fun we had doing it. I enjoyed playing the character very much. It was a very, very special character and a very special series. And the camaraderie of it all. I loved it.