Domino Enorm / Huge Franchise Größer / Bigger Herstellung / Making Kabel / Cable Mehr / More Sie / You Wachsend / Growing Zeichen / Characters Zwei / Two
So the characters that I choose, I like to make sure that they have depth and that they have some sort of bite. It's more fun.
When I'm happiest writing is just not knowing where it goes and just let the characters bring you there.
There's no bigger gaming franchise on the console than 'Call of Duty', and we can't wait to see what the community can create with this new tool.
I love gritty drama. I'm passionate about films and drama that make you think - hard-hitting, gravelly characters.
The first colony on Mars is not going to be built by a private company. How are you going to make money? You're not.
If you end up growing a character too quickly, you don't have anywhere to go after that point.
The more conflict and contrast you have with a character makes it more interesting.
The more you are known, the more difficult it is to hide behind characters.
You want the audience to be in the character's shoes. The more deeply into the character's shoes the audience is, the more they're going to care about what's going on.