Zitat des Tages von Joe Dante:
'Avatar' is the greatest, most comprehensive collection of movie cliches ever assembled, but it's put together in a brand new way with a new technology, and tremendous imagination, making it a true epic and a kind of a milestone.
You don't paint pictures to put them in your attic. You want people to look at them.
I don't think you can ever be ahead of your time with cynicism about that subject. No, I don't think it was ahead of its time. I think it was very much a product of its time.
Finding a writer who can write decent kids' dialog and finding kids that can act realistically and not 'cute' is an effort.
I've sort of closed my mind off to reality shows: I just don't watch them, don't care about them, don't know who the characters are, but they're all in general usage.
I'm always looking for films, but the horror scripts that I get tend to be very repetitive and often not that interesting.
I've made a lot of movies with kids in them. I don't know why that is, but it's something I've noticed.
Repetitiveness is one of the things that's most difficult to get away from in genre pictures, because people come specifically to see certain kinds of things but get disappointed if they're presented in the same way. So to try to find a new way to show old stuff is always the challenge.
If you're doing a family movie, you don't want it to be stupid. Farting chihuahuas is not my idea of entertainment for kids or adults. So you try to make a movie that adults can see on one level, and kids can see on another.
I grew up in New Jersey and my father was a golf pro, so I was groomed for sports, but I wasn't very good, so my interests lay elsewhere.
The dynamic is extremely similar to Gremlins and the hero is very similar, plus the small town atmosphere. It really is in a way the third Gremlins movie.
Editing is where movies are made or broken. Many a film has been saved and many a film has been ruined in the editing room.
I love 'Evil Dead 2!' Who doesn't love 'Evil Dead 2?'
When you make a 3-D movie you actually have to plan the way the visuals look because there's a parallax issue, and there's an issue of editing; you can't edit very quickly in 3-D because the eye won't adjust fast enough for it.